This class is a practical primer for anyone interested in a career in the rapidly evolving industry of video gaming. It is an intense, team-based, project-based course in which we will closely follow the actual game development cycle, with each team producing a complete PC game. Students cannot get credit for both this course and
CSCI-4520. Prerequisite:
PSYC-2520 or
CSCI-2300. Spring term annually. 4 credit hours
This is not an official course listing. The official Institute course catalog can be found
here.