Course Descriptions


PSYC-2520, Introduction to Game Design
This course looks at the mathematics of game theory from a psychological perspective, and serves as a primer in video game design. The psychology of players and designers are discussed, as well as the cognitive processes that people use when solving game-related puzzles. Additional topics include logic, human frailty, role playing, artificial intelligence, kinesics, theater, and human-computer interaction. Fall term annually. 4 credit hours

This is not an official course listing. The official Institute course catalog can be found here.